I've created a plugin that spawns a player but it's npt displaying the skin I set (I'm using a skin to hex code converter). I'm not sure if this is just a PocketMine bug or I'm doing something wrong so any help is greatly appreciated I do t have any code I can post atm but I can tell you that when I construct the NBT I'm setting the "Skin" to the skin I want.
https://github.com/alejandroliu/poc...aster/GrabBag/src/aliuly/common/SkinUtils.php https://github.com/alejandroliu/poc...r/GoldStd/src/aliuly/goldstd/ShopKeep.php#L87
Yes, it shows the skin the client is using. Slapper takes the skin from the player that creates it, I'm spawning a player from a config.
I've found a way to set the skin of a Human entity, thank you to everyone who replied to this thread!
But there is still a glitch... I checked outgoing packets, and saw that the server is sending players their own skin...