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Skin property in AddPlayerPacket()

Comments in 'Plugin Development' started by Flabe, Oct 12, 2016.

  1. Flabe
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    Flabe Active Member

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    Flabe231
    I use AddPlayerPacket() to spawn player entity , but how do I set skin property?
  2. Svile
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    Svile Active Member

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    svile
    updatePlayerListPacket
  3. Flabe
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    Flabe Active Member

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    Can you give me an example pls , btw if you won't I'll look in the docs...
  4. Flabe
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    Flabe Active Member

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    I will change to "solved" if I'll find it
  5. Flabe
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    Flabe Active Member

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    Hmm, I can't find this packet:(
  6. xBeastMode
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    xBeastMode Active Member

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  7. Svile
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    Svile Active Member

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    ops, sorry, i meant:

    the packet is called "PlayerListPacket" , you can send the skin with it.

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