Separate names with a comma.
Manage the MultiWorld system easily, load worlds on runtime, and export them.
I had this problems, then I wiped my worlds, and all is good now.
How do you wipe your worlds? =O
Delete all from the folder with worldname in pocketmine worlds folder.
I can't delete my chunks... This world have structures by players =/
But thanks for this solution
So how would we add an autoload world in the config file? In between the brackets? Thanks, awesome plugin.
i need help using every time i make a world i go to load it and it says it can not be loaded why
I would like some help too.
I typed simpleworlds generate world2 and it made the world but how do I get to it after that?
I need a step by step guide as I can generate a world but can't seen to TP to it.
Hi. I have PocketMine running on windows and have recently setup a Raspberry Pi server.
I moved everything to the Raspberry Pi (I am using the Portal and SimpleWorlds plugings). I have about 10 worlds running.
Everything seems to work the same on the Pi as in windows except most of the textures for the building are missing on the Pi. I had originally created the worlds on my iPad and then copied them to my windows PocketMine server. Everything worked except for the crashing when teleporting which has been spoken about ad nauseum. However, when I moved the world folders to the Pi, the building do not show correctly.
*sigh* No matter what I do, I can't get it to work. I type "swg LDX FLAT Flat" into the console, it acts like it's generating a world, but there is no world file for it. I've tried TPing to the generated world, but it just tells me that world cannot be found.
There doesn't appear to be a command to produce a list of all worlds that are currently loaded. Is this something that could be added to this plugin in a future release? For some reason there are a couple of worlds that don't appear to be loading even though I have correctly updated the array. Not sure what the deal is with this but here is an example.
I have the following autoload array.......
"autoload" => array ('mc','mv','mx','mz','pm','po','pi','pu','sa','to','we')
But on server start up I get the following notice
"[NOTICE] Level "pl" not found
which appears between the loading of level mz and level pm. Then level pi is not loaded.
The ripple impact is that if I don't catch this and someone attempts to leverage the teleporter I have set up to pi it will crash my server. Any ideas?
shoghicp updated SimpleWorlds with a new update entry:
Read the rest of this update entry...
Edit: Solved my own problem. I just need to add commas between worlds in the config file. Leaving my doofessness to help future doofesses.
Perhaps I am a moron, but I cannot figure out how to autoload more than one world. I load them all manually. If I put more than one world in the bracket on the config file, I get an error. Is it possible to autoload multiple worlds?
I am probably a moron, but i cant seen to be able to figure out how to open the config.yml file and autoload worlds... i would appreciate help, and i would like to know if theres a progarm to use for opening it, or if its a command you type in. but please use extreme detail.
I have recently used your plugin 'SimpleWorlds' to generate a flat world. It says 'Loading complete' (or something like that). But when I do /tp hackerpromc Freebuild (name of the world) it says Could not teleport. At the matter of fact it didn't even generate the world? Bug or not?
Hey I'm having a problem with exporting a world.
I do /sw export <name>
So it exports and I goto /pocketmine/plugins/simple worlds/exports and it's there.
And I put the world in my minecraft world and I can't open the world.
You need to do "/tp hackerpromc w:Freebuild".
Theres a bug where if i go from my only DEFAULT world to one of my FLAT worlds, and go back to it (or another world), my server crashes, or the app stops. can you reply and help?
QUESTIONS! Running the command worlds are exported, but as I do to put this world to export on the server? is there any command to add exported this world? and another question, where the worlds are placed so they can be exported after putting the? please answer me with a basic vocabulary to understand, THANK YOU!
when I do the /swl with my world name it says error couldn't load level? When I use the world generation command from the console I place the same level name for the last entry, however it wont load the file name with /swl? Help very much needed