I am trying to use the function $level->setBlock(), but I am not sure what parameters to use. For example, when a player destroys a block at (new Vector3(X,Y,Z)), how do I turn the block at (new Vector3(X,Y,Z+1)) to air? I know I should use PHP: $level->setBlock(new Vector3(X,Y,Z+1), $block) , but how do I make a block? I tried PHP: new Block(0) , but error dump said Block cannot be instaniated. PLEASE HELP.