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Running a smooth PocketMine Server?

Comments in 'General Discussion' started by Radix, Dec 8, 2015.

  1. Radix
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    Radix Active Member

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    Hello. I was wondering how I could run a smooth PocketMine Server with 100 players without lag ? Im running the following

    Code:
    Dedicated Server
    
    
    
    Intel Core I3-4130 3.40 Ghz 2 Cores
    8 GB DDR3-1333 UDIMM
    
    First Hard Drive: 128GB Samsung SSD
    
    20 TB Bandwidth
    
    100 Mbps Uplink Port Speed
    
    4 IPs (Included)
    
    Ubuntu 14.04 - 64 Bit
    
    Facility: DC Phoenix [PHX1]
    
    
    
    Timings Report:
    http://hastebin.com/esibexuvox.tex

    http://timings.aikar.co/?url=13804262

    I want to know any good pocketmine.yml settings mine -> http://hastebin.com/lirobameya.rb
  2. Radix
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    Radix Active Member

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  3. Goerick
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    Goerick Active Member

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    With the current state of pocketmine im afraid thats not impossible.
  4. Radix
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    Radix Active Member

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    im afraid thats not impossible ?
  5. Dinokiller
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    Dinokiller Notable Member

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    @shoghicp was a MASSIVE IDIOT for writing this thing in PHP. nuff said
  6. Radix
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    Radix Active Member

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    Ughh
  7. Hotshot_9930
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    Hotshot_9930 Notable Member Plugin Developer

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    Did you mean possible*?
    If so then i think you are wrong. My server can hold 100 players without players glitching all over the place like i see alot of servers do when they hit about 70 - 80 players.
    ImagicalGamer likes this.
  8. Radix
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    Radix Active Member

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    Mind sharing how? I mean my server can handle 250 players on PC but not 30 Players in PE!
    MikkiMCPE likes this.
  9. Hotshot_9930
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    Hotshot_9930 Notable Member Plugin Developer

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    Most likely my specs. I also did some pocketmine.yml editing, try lowering the amount of chunks sent around players. about 15 - 30 is good.
    My server also mainly runs on 1 plugin, my 'Core'. Idk if that has anything to do with it though.
    It's also scheduled to restart every 30 minutes.
  10. Radix
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    Radix Active Member

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    Dm , i have a offer for you :D
    Hotshot_9930 likes this.
  11. Radix
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    Radix Active Member

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    Even after changing my pocketmine.yml

    No difference in player movement lag!
  12. Vaivez66
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    Vaivez66 Notable Member Plugin Developer

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    What do you mean by that?
  13. Radix
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    Radix Active Member

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    I will pay anything to speed up my server haha!
    MikkiMCPE likes this.
  14. XFuryMCPE
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    XFuryMCPE Active Member Plugin Developer

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    Reduce restart time. Remove useless plugins/plugin data. Lower max chunks sent to players in pocketmine.yml (view distance)
    http://forums.pocketmine.net/threads/good-pocketmine-configuration.13435/

    I've done these things, but even with less than 100 it lags, but it works well with around 60-70. This could help you out, because I've noticed on your server it gets a little laggy with around 40-50 online.

    Hope I helped. :p
    Vaivez66 likes this.
  15. Muqsit
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    Muqsit Active Member

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    Actually the dedicated server is pretty good but the only problem is with the number of cores.

    I too use a 4GB Dedicated server and can withstand 3 servers (500+ players at once) with minimal or no lag. It usually depends on your servers cores. My server runs on 12cores and I think that's way more than enough.

    Trust me - I have tested running a server on 2 cores and 8GB RAM. It could barely hold 35players.
  16. XFuryMCPE
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    XFuryMCPE Active Member Plugin Developer

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    Heh, I don't think it is cores that effect it. I have a dedicated server with 32GB RAM and 8 Cores, and it used to lag ingame (A.K.A. Yesterday xD), now it holds 90 with minimal/no lag whatsoever. Changing a few numbers seemed to help... ;)
    Muqsit likes this.
  17. Radix
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    Radix Active Member

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    I've seen good improvements!
  18. XFuryMCPE
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    XFuryMCPE Active Member Plugin Developer

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    Hehe, glad I could help xD
  19. Jaydenb1321
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    Jaydenb1321 New Member

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    may I ask what host you use?
    Radix likes this.
  20. Radix
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    Radix Active Member

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