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[REMOVED] PurePerms

Comments in 'Plugin Releases' started by 64FF00, Dec 21, 2014.

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  1. xgame
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    xgame New Member

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    xga
    ......
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  2. SonyBravia_2015
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    SonyBravia_2015 New Member

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    Ultimate_Naruto7
    Hello, can solve my problem because randome ops can set them permanent op cuz of a group, example pocketmine.command.op can you solve it pls?
    64FF00 likes this.
  3. 64FF00
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    64FF00 Active Member Plugin Developer

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  4. SonyBravia_2015
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    SonyBravia_2015 New Member

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  5. MikkiMCPE
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    MikkiMCPE Active Member

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    it was released, you can download from link above or wait untill pocketmine update all plugins
  6. 64FF00
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    64FF00 Active Member Plugin Developer

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  7. reidq7
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    reidq7 Active Member

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    When I use this plugin I have 2 main groups for starters, Peasant and Knight for the people that vote. Knights cannot harm other knights and Peasants cannot harm other Peasants. Is there a fix for this?
  8. MikkiMCPE
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    MikkiMCPE Active Member

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    you can use iFriend plugins to disable attack when same group

    but you must have 1 isDefault group

    what is rank name for Voter will get?
  9. Andrey Nazarchuk
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    Andrey Nazarchuk Active Member

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    None of the default pockemine.command permissions are working, why?
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  10. 64FF00
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    64FF00 Active Member Plugin Developer

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    Maybe you did something wrong with the config
  11. Andrey Nazarchuk
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    Andrey Nazarchuk Active Member

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    I did not (changed to txt so they can be uploaded)

    Attached Files:

  12. reidq7
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    reidq7 Active Member

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    Thanks guys it was just iFriend I didn't see it sorry.
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  13. rock2rap
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    rock2rap New Member

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    Williams
    If i want to add command "Pocket lock" (/pg lock) for new group (not isDefault), how to do with group.yml?
  14. Zyinx
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    Zyinx New Member

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    I apologize in advance if this question has been asked. I have spawn-protection covering spawns in multiple worlds but, if I op a player they can build but if I move them to the OP group and de-op them they can not build. What is the build permissions node that I must give players in a group to build in spawn-protected areas? :)

    Thanks in advance :confused:
  15. da123rrell
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    da123rrell Active Member

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    i think there is an error in v 1.1.6 because when i do /addgroup CoOwner it says group CoOwner already exist but when i type /setgroup aplayer CoOwner it says group CoOwner doesnt exist but when i go back to v 1.1.5 it works fine
  16. alicia
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    alicia New Member

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    what do i type in to disable use of a specific warp. i don't want my guest players to be able to warp to a specific shop.
  17. Legoboy0215
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    Legoboy0215 Notable Member

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    What plugin? /fperms <pluginname>
    then find the warp perms.
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  18. Legoboy0215
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    Legoboy0215 Notable Member

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    Define op group. BTW, you have to be op to build at spawn. PocketMine already defined that. #BlameShoghicp
  19. alicia
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    alicia New Member

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    essentialsTP
    says
    essentialstp.command.warp
    so if i want to disable /warp gods could i type in
    essentialstp.command.warp.gods
  20. Legoboy0215
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    Legoboy0215 Notable Member

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    then don't give them the permission essentialstp.command.warp.shop
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