Hey guys, I'm trying to make a plugin that changes a player's game mode when he/she goes to a certain world. But when they go to the world that is supposed to change them to creative, it changes them to survival. Anyone have any ideas? Here's the plugin: Spoiler: Code PHP: use pocketmine\level\Level;use pocketmine\event\entity\EntityLevelChangeEvent;use pocketmine\Player;use pocketmine\Entity;use pocketmine\event\Listener;use pocketmine\plugin\PluginBase;class Main extends PluginBase implements Listener{ public function onEnable(){ $this->getServer()->getPluginManager()->registerEvents($this, $this); } public function onEntityLevelChangeEvent(EntityLevelChangeEvent $event){ $player = $event->getEntity(); if($player instanceof Player){ if(!($player->isOp())){ $target = $event->getTarget(); if($target == "Creative"){ $player->setGamemode(1); }elseif($target == "PixelCity"){ $player->setGamemode(2); }else{ $player->setGamemode(0); } } } }}