Hello guys, i have tried to use Vector3 and things like that with arrays, but i don't know whats the problem, thanks for the help. Here is the error in the console: Here is the full code: PHP: <?phpnamespace paintball\lovetobedev;use pocketmine\plugin\PluginBase;use pocketmine\Player;use pocketmine\Server;use pocketmine\utils\TextFormat as Color;use pocketmine\math\Vector3;use pocketmine\item\Item;class Main extends PluginBase{ public function onEnable() { $this->getLogger()->info(Color::GREEN."Plugin Loaded!"); $this->saveDefaultConfig(); } public function onDisable() { $this->getLogger()->info(Color::RED."Plugin Disabled"); } public function onCommand(\pocketmine\command\CommandSender $sender, \pocketmine\command\Command $command, $label, array $args) { if($sender instanceof Player){ switch (strtolower($command->getName())){ case 'helppbs': $sender->sendMessage(Color::GREEN."[Paintball]"); $sender->sendMessage(Color::LIGHT_PURPLE."/setpbspawn1"); $sender->sendMessage(Color::LIGHT_PURPLE."/setpbspawn2"); $sender->sendMessage(Color::LIGHT_PURPLE."/joinpb"); break; case 'setpblobby': $lobby = [ $sender->getX(), $sender->getY(), $sender->getZ() ]; $this->getConfig()->set("pblobby", $lobby)[0]; $this->getConfig()->get("pblobby"); $this->getConfig()->save(); $sender->sendMessage(Color::GREEN."[Paintball] Lobby Saved Successfully!"); $sender->sendMessage(Color::RED."[Paintball] Remember that the lobby is only for spectators"); break; case 'joinpblobby': $lobbycor = $this->getConfig()->get("pblobby"); $lobbyj = new Vector3($lobbycor[0], $lobbycor[1], $lobbycor[2]); $sender->teleport($lobbyj); break; case 'setpbspawn1': $sspawn = [ $sender->getX(), $sender->getZ(), $sender->getY() ]; $this->getConfig()->set("pspawn", $sspawn)[0]; $this->getConfig()->get("pspawn"); $this->getConfig()->save(); $sender->sendMessage(Color::GREEN."[Paintball] Team 1 spawn set!"); break; case 'setpbspawn2': $sspawn2 = [ $sender->getX(), $sender->getY(), $sender->getZ() ]; $this->getConfig()->set("pswpawn2", $sspawn2)[0]; $this->getConfig()->get("pspawn2", $sspawn2); $this->getConfig()->save(); $sender->sendMessage(Color::GREEN."[Paintball] Team 2 spawn set!"); break; case 'joinpb': $random = mt_rand(1, 2); $name = $sender->getPlayer()->getName(); $coords = $this->getConfig()->get("pspawn"); $coords2 = $this->getConfig()->get("pspawn2"); $pos = new Vector3($coords[0], $coords[1], $coords[2]); $pos2 = new Vector3($coords2[0], $coords2[1], $coords2[2]); $items = [ Item::get(332, 0, 16) ]; if($random == 1){ $sender->teleport($pos); Server::getInstance()->broadcastMessage(Color::BLUE."$name Joined to team 1!"); $sender->getInventory()->addItem($items[0]); $sender->getInventory()->addItem($items); $sender->getInventory()->addItem($items); $sender->getInventory()->addItem($items); $sender->getInventory()->addItem($items); } else { $sender->teleport($pos2); Server::getInstance()->broadcastMessage(Color::RED."$name Joined to team 2!"); $sender->getInventory()->addItem($items[0]); $sender->getInventory()->addItem($items); $sender->getInventory()->addItem($items); $sender->getInventory()->addItem($items); $sender->getInventory()->addItem($items); } break; } } else { $sender->sendMessage(Color::RED."please run command in game"); } } public function saveConfig(){ if($this->getConfig()->save() === false){ $this->getLogger()->critical("Could not save config to " . $this->configFile); } } public function onPlayerInteract(PlayerInteractEvent $event){ $player = $event->getPlayer(); // Get player who touches the block $block = $event->getItem(); $playername= $event->getPlayer()->getName();// Get block that have been touches (including air) // $action = $event->getAction(); if($block->getId() === 332){ // If touched block id is equal to stone // kill player $player->kill(); Server::getInstance()->broadcastMessage(Color::RED."$playername Is Out!");// or $player->setHealth(0);}} } Here is the config YAML file: PHP: ## YAML Template.---pblobby: 0pspawn: 0pspawn2: 0 THANKS FOR THE HELP!
Unnecessary parentheses in line 1 Inventory->addItem() accepts varargs Item objects as the argument. You can pass items like this: PHP: $inventory->addItem($item0, $item1); or if you have an array of Item objects $items, pass them like this: PHP: $inventory->addItem(...$items);[/LIST]@Kvetinac97 please be aware that every post you post here will be viewed by future members on the forum, and posting wrong answers will mislead people and result in more problems. Therefore, please be responsible when you post and please do not post if you don't understand what you are doing.