Has anybody ever thought of porting the MinecraftPE client to run on Windows/Mac? Would be really useful when testing mods to the server...
Well the thing is, it'd take a lot of work to port a working client over. However, there are some options for running a client on the PC (not recoded, just a bit of cheating). First, you can always download an Android emulator on your computer (BlueStacks being the most popular), downloading MCPE on there, and then running it. Another option is using your Minecraft PC client to connect to your PocketMine server using @shoghicp's BigBrother plugin. I think those are the only two options available at the moment, but I know that someone (I forget who) is making a web-based client from the ground up. Last I heard, the web-based client can read other player entities and movement. It's looking really hopeful I think!
Well I created a client in Java, MagicClient. However Pocketmine sort of stops sending packets to me after I send my 0x82 login packet. Works fine with vanilla lol. http://forums.pocketmine.net/threads/weird-client-bug-thing.6510/