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Solved PlayerDeathEvent (getEntity??)

Comments in 'Plugin Development' started by ahoj_truhliku, Jul 19, 2015.

  1. ahoj_truhliku
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    ahoj_truhliku Banned

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    why is getEntity() method in PlayerDeathEvent()? shouldn´t be getPlayer()?
  2. Legoboy0215
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    Legoboy0215 Notable Member

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    Let it be.
  3. CraftYourBukkit
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    CraftYourBukkit Notable Member Plugin Developer

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    Players are Entities.
  4. Legoboy0215
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    Legoboy0215 Notable Member

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    lol
  5. ahoj_truhliku
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    ahoj_truhliku Banned

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    OMG i know but if it is PlayerDeathEvent so it can be only player and in all other Player events is method getPlayer()
  6. CraftYourBukkit
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    CraftYourBukkit Notable Member Plugin Developer

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    So, why are you so annoyed about this? If you learn the API you have no problem with this.
  7. ahoj_truhliku
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    ahoj_truhliku Banned

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    i know but im asking if it is not wrong because in all Player events is getPlayer()
  8. Legoboy0215
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    Legoboy0215 Notable Member

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    As I said, lol. Who cares. It works then good... (At least for me and @CraftYourBukkit)
    RekkuzaRage likes this.
  9. CraftYourBukkit
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    CraftYourBukkit Notable Member Plugin Developer

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    It's not wrong. In that case, Event::getEntity() would be the same as Event::getPlayer()
  10. ahoj_truhliku
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    ahoj_truhliku Banned

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    i know but why there s not getPlayer() instead of getEntity() ? xD
  11. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    Because PlayerDeathEvent isn't a PlayerEvent. It extends EntityDeathEvent.

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