What code need use for calculate player kills and deaths ? I'm using : public function onDeath(PlayerDeathEvent $event){ $entity = $event->getEntity(); $kills = $event->$entity->get($name);
PHP: public function PlayerDeath(PlayerDeathEvent $event){ $cause = $event->getEntity(); $name = $cause->getName(); $this->death[$name] = $this->death[$name]+1; //Add Death if($cause instanceof EntityDamageByEntityEvent){ if($killers instanceof Player){ $killers = $cause->getDamager(); $this->kill[$killers->getName] = $this->kill[$killers->getName]+1; //Add Kill } } } to get kill, PHP: public function getKill($name){ return $this->kill[$name];}//Ex, $this->getKill("korado531m7");#return kill to get death, PHP: public function getDeath($name){ return $this->death[$name];}//Ex, $this->getDeath("korado531m7");#return death using global valuable. so it will be deleted kill and death the score when you restarted server or stopped. if you want to keep, why don't you use saving to the file (Ex: yml) ?