tschrock submitted a new plugin: PerWorldGamemode - Control the gamemode in different worlds. Read more about this plugin...
Thank you so much, finally found it after searching it for so long. BTW I dont know if its because im using 1.4 dev but the exclude function is not working for me
Ok let's say u are in survival u have diamonds in inventory. When u go to creative I know it will erase your data. But when u go back to survival will your items be saved in your inventory from last time and nothing can be brought back when u are in creative
tschrock updated PerWorldGamemode with a new update entry: Bug fix + New Features Read the rest of this update entry...
Does this support adventure mode? And are you going to keep this active and update it to 1.4 once that is necessary?
Adventure and View modes are planned for the next update. And once I figure out the new plugin structure in Pocketmine 1.4 I will work on porting it to 1.4. Don't want to wait for an update? You can find development versions of all my plugins here: http://75.187.248.229/Projects/PocketminePlugins/DEV Just remember that these are Not stable! They might crash your server, work perfectly, or do nothing at all. I will Not provide support for dev versions because they are constantly changing as I update the code!
Awesome! Glad to see an active dev! Keep up the good work! Once you have adventure mode, I will get this plugin!
Well... No one wanted to make this type of plugin because it will kick the player each time he change of world... imagine to do this on a mini-games server... it will be very annoying
Commands: /perworldgamemode set <gamemode> (world) based in the instructions above copied from the plugin download page, I thought the command would be (using the alias): /pwgm set creative flat But it wasn't working until I tried /pwgm set flat creative So was I just reading the directions wrong or do they need to be updated?
Well... Looking at the code, it started out as <gamemode> (world), and then somehow switched to (world) <gamemode>, but now /pwgm set <gamemode> doesn't work in-game. This is why I need to have friends to test things for me, I suck at testing them myself, lol. As for right now it's /pwgm set <world> <gamemode>, and i'll update the description till I get version 1.3 up (I'll probably have it work both ways then).
I am having very much trouble with this plugin. I have set up the gamemodes for the worlds but it is not switching gamemodes between worlds. Also is seems to automatically exclude players because everytime i type /pwgm include (name) it says (name) has been removed from exclude list.
wow this is useless !! Mit dosent work at all in my opinion becuse win I made a world and portal win they went in portal they were still gms instead of being gmc I'm mad becuse of this now people are mad in my server they keep asking for creative since I took down no creative sign and made a creative world but catch is they were still gms that's what makes me so mad!!!