Everything works, but once building turrain gets close to being done it stops and does nothing. Does anyone know how to help me with this here? PHP: <?phpnamespace PacketSend;use pocketmine\event\entity\EntityLevelChangeEvent;use pocketmine\event\Listener;use pocketmine\plugin\PluginBase;use pocketmine\entity\Entity;use pocketmine\Player;use pocketmine\network\protocol\StartGamePacket;use pocketmine\event\player\PlayerJoinEvent;use pocketmine\event\server\DataPacketReceiveEvent;use pocketmine\event\server\DataPacketSendEvent;use pocketmine\level\Position;use pocketmine\level\Level;use pocketmine\math\Vector3;use pocketmine\utils\TextFormat as C;class Main extends PluginBase implements Listener{ public function onEnable(){ $this->getServer()->getPluginManager()->registerEvents ($this, $this); } public function sendChangeDimension(Player $player, $dimension = 0) { echo "sendChangeDimension\n"; $pk = new StartGamePacket(); $pk->seed = - 1; $pk->dimension = $dimension; $pk->x = $player->x; $pk->y = $player->y; $pk->z = $player->z; $spawnPosition = $player->getSpawn(); $pk->spawnX = (int) $spawnPosition->x; $pk->spawnY = (int) $spawnPosition->y; $pk->spawnZ = (int) $spawnPosition->z; $pk->generator = 1; $pk->gamemode = $player->gamemode & 0x01; $pk->eid = 0; $player->dataPacket($pk); $player->sendSettings(); } public function onLevelChange(EntityLevelChangeEvent $event){ $player = $event->getEntity(); $pk = new ChangeDimensionPacket(); $pk->eid = 0; $pk->dimensionId = 1; $this->sendChangeDimension($player, 1); $player->dataPacket($pk); $player->chunk = null; $player->checkNetwork(); }}class ChangeDimensionPacket extends DataPacket { const CHANGE_DIMENSION_PACKET = 0xc1; const NETWORK_ID = self::CHANGE_DIMENSION_PACKET; public $eid; public $dimensionId; public function decode(){ $this->dimensionId = (\PHP_INT_SIZE === 8 ? \unpack ("N", $this->get(4)) [1] << 32 >> 32 : \unpack ("N", $this->get (4)) [1]); } public function encode(){ $this->buffer = \chr (self::NETWORK_ID); $this->offset = 0; $this->buffer .= \pack ( "NN", $this->eid >> 32, $this->eid & 0xFFFFFFFF ); $this->buffer .= Binary::writeLong($this->eid); $this->buffer .= \chr( $this->dimensionId); $this->buffer .= \pack("N", $this->dimensionId); }}