Hello, Playing a bit in MincraftPE/PocketMine I noticed that I was getting a lot of "<player> moved wrongly" errors. That is detected in Player.php with a conditional "if ($diff > 0.0625)" then the player is moving wrongly. I added some additional code that showed the value of $diff. And I could see that I could easily go above that 0.0625 threshold. I am talking vanillay MinecraftPE without any mods or plugs. So how did we arrive at this 0.0625 figure? What was the logic behind that? BTW, it would be nice if this could be configured using server.properties or pocketmine.yml.