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MCPE 0.9.2 iOS crashes, wait with the update!

Comments in 'General Discussion' started by gilbert_at, Jul 15, 2014.

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  1. gilbert_at
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    gilbert_at New Member

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    Gilbert
    iOS 0.9.0 was fine, just now the 0.9.2 update arrived, but the new app crashes on contact with the server. Can anyone confirm? And maybe some want to wait with the apple update!

    PS: Local play is now Memory issue free though.

    Edit/pps: for anyone reading this, it's also in Android.
    Last edited: Jul 16, 2014
  2. codmadnesspro
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    codmadnesspro Notable Member Plugin Developer

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    Its still kind of beta, what do you expect.
  3. gilbert_at
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    gilbert_at New Member

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    So, @codmadnesspro , are you one to confirm the crash of the app on networkplay or one to be happy you didn't update and thus can still access your PM server? Neither? Oh, I see.
  4. codmadnesspro
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    codmadnesspro Notable Member Plugin Developer

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    Depends on the pocketmine build
  5. gilbert_at
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    gilbert_at New Member

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    Latest beta, build 288 IIRC

    Btw, I was timed out at last attempt of access, app crashed just before progress bar of Building World.
  6. shoghicp
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    shoghicp Staff Member PocketMine Team

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    It crashes even for vanilla servers, it's a bug in MCPE that can't be fixed by PocketMine :)
    Darunia18 and gilbert_at like this.
  7. TSD
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    TSD New Member

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    Exactly, when I try to connect to a local world on the iPad or an online server through the 'external'-tab, it get's stuck at the 'Locating Server' part. Really pisses me off... :mad:
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