Let's say a player places / breaks a block. How can I send a block update packet so everyone can see what *that* player has placed / broke. (I know PocketMine does this, but I'm using a custom version that does not.)
That's not simple when your using a version of pocketmine that was made half a year ago with its protocol updated for 0.12.
Steadfast Take a look at Level->sendBlocks I guess. Are you assuming people are stupid, or are you just trolling? This is simply too obvious and vague.