Alright, so what I'm trying to do here is have a hologram's text specific to a player. The only solution I have come up with is having seperate FloatingTextParticles for each player and set the text to them. Are there any other methods as this sounds like a very memory-wasting way. Thanks
Nevermind, all you have to do is set the text, and then do PHP: $this->level->addParticle($hologram, array($player)); This will update the text to the specific player and keep the same to any players that it has been spawned to.
If you may need to despawn or change text on the particle, you may need to save the particle for each player. Or, actually, if it is always the same for all players, create the particle once a runtime.
Nop, I got a custom Hologram class that has a settext + setInvis function which accepts a player parameter