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handle motion of player in boat/minecart

Comments in 'Plugin Development' started by Creeperface, Oct 25, 2015.

  1. Creeperface
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    Creeperface Notable Member Plugin Developer

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    when player is in a boat so which packet he send to the server when he touch the button?
    Or player still sends move packet?
    Last edited: Oct 25, 2015
  2. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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  3. Creeperface
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    Creeperface Notable Member Plugin Developer

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    PEMapModder Notable Member Plugin Developer

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    Interesting information: any entities can ride on any entities. So from what I have heard and understood, you can set a player ride on an arrow like a broomstick, or make a boat ride on a player like the player is really carrying the boat, etc. :)
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  5. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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  6. Creeperface
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    Creeperface Notable Member Plugin Developer

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    yes :D thats right and when player rides in minecart and server move with minecart so should server move with player too or MCPE move with player itself? and how can i see packets? what is packetLogger?
    Last edited: Oct 25, 2015
  7. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    PacketLogger is a plugin.
    It won't log packets if client sends an unknown packet, but a line on console will warn u about that.

    You can also try Wireshark across local multiplayer, but you will have to learn the RakNet level protocol first.
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