Alright, so I have this code to constantly set the time to night, which is ran inside of onEnable(): PHP: $this->lobby->startTime();$this->lobby->setTime(18000);$this->lobby->stopTime(); For some reason, the time will appear as day the first time a player joins, but if that player then rejoins, the time is correct. Any ideas? :/
PocketMine is a tool that reverse engineers the MCPE multiplayer mechanics. As long as it works or doesn't have such thing in vanilla MCPE multiplayer, it is PocketMine's problem instead of client problem.
Did I say you can't? PocketMine itself is trying to reverse engineer MCPE, as I said. So as long as you are not correctly reverse engineering MCPE behaviour, it's your own fault, not a client issue.