Hey, for some reason whenever I teleport my player into another world, he crashes. PM Version: Code: PocketMine-MP 1.6dev-1266 「[REDACTED]」 implementing API version 1.13.1 for Minecraft: PE v0.13.1 alpha Client Version: Code: 0.13.1 any ideas?
Sir, are you a bit too outdated? PocketMine has already been merged into master. No more bleeding builds.
Ooops... I should not only look at the ImagicalMine repo Ok, but the jenkins server is down anyways Thats bad Does anyone know why it is down?
No, if a player teleports from a world that they joined the game in, it wont crash. But teleporting back out would make the client crash. Also for some reason I [sometimes] crash when joining the server. Any ideas?
I suspect this has something to do with something like this. https://github.com/PocketMine/PocketMine-MP/issues/1098 (this is a client issue) I don't know the exact reason. Have you tested if that happens on a clean server, with the original map completely clean, like superflat without any entities, etc.? I don't know how to understand client crashes, so I can't help with this. (Too lazy to reproduce this bug anyway) I'll notify the PocketMine Team on this.
Ill have a check, but yes i think it has something to do with entities. Also that issue was made 2 years ago xD