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Bungeecord

Comments in 'Plugin Development' started by ZenCloud, Aug 8, 2014.

  1. ZenCloud
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    ZenCloud Active Member

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    Hey Guys, i wanna ask if Bungeecord will be on Pocketmine? Because its gonna be a great help for getting lag out of the servers. And its also a sufficient way to make like a minigames server with Bungeecord
  2. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    The PocketMine team's, not his.
  3. Wantedkillerss
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    Wantedkillerss Active Member Plugin Developer

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    What's rubber band do
  4. DA_Swagnemite
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    DA_Swagnemite Notable Member Plugin Developer

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    It will (once finished) let people connect two or more servers together and travel in between each without having to disconnect to join the other server.
  5. tnpxxsheepdog
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    tnpxxsheepdog Notable Member

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    Does Mojang have to add a client side patch or can the player connect to the other servers with JUST rubberband meaning it's all on the Pocketmine team.
  6. DA_Swagnemite
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    DA_Swagnemite Notable Member Plugin Developer

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    No idea. But if it is possible to do, @shoghicp would be the first to find out and get it working!
  7. tnpxxsheepdog
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    tnpxxsheepdog Notable Member

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    Yeah I guess. It's just hard to see how it can be done without Mojang adding something for @shoghicp which wouldn't be too hard because Shoghi is in regular contact with the developers.
  8. DA_Swagnemite
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    DA_Swagnemite Notable Member Plugin Developer

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    I honestly doubt they would be willing to do it and if they did say they will it would probably be at the bottom of the agenda.
  9. Falk
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    Falk Staff Member Global Moderator

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    Just Rubberband. But I don't know if you understand what Rubberband does. The player doesn't connect to multiple servers, it just connects to Rubberband and Rubberband forwards the connections to the appropriate server. So Rubberband could change the server it's connected to and MCPE wouldn't notice.
  10. tnpxxsheepdog
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    tnpxxsheepdog Notable Member

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    So it would just be like teleporting to another world. What about inventory and all that?
  11. ZenCloud
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    ZenCloud Active Member

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    The inventory will be switched with the things that they have on the other servers. Its like a multi inventory thing
  12. tnpxxsheepdog
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    tnpxxsheepdog Notable Member

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    That is what I figured. Hmmmm. I am just worried that things will carry over. I guess we are going to have to wait and see. Gonna be awesome!
  13. Wantedkillerss
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    Wantedkillerss Active Member Plugin Developer

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    Oh now I remember but Kevin and iksaku already made it for the new api
    nonbe102 likes this.
  14. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    No it isn't. RubberBand forwards the connection to another server, and the other server is an independent runtime.
    Really? Where is it then?
  15. Dutok
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    Dutok Notable Member Plugin Developer

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    You're changing servers. It's impossible to accidentally carry over items.

    BungeeCord works without any client modifications, so I'm guessing RubberBand would work that way too. It's just a server proxy.
    LDX likes this.
  16. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    Instead, we should be worried that the data will not be carried over.
  17. tnpxxsheepdog
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    tnpxxsheepdog Notable Member

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    Raklib is stable yes?
  18. iksaku
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    iksaku Notable Member Plugin Developer

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    Hahahaha no way xD The only thing we do was PocketEssentials, Planets and Factions... there's nothing more :p
    LDX likes this.
  19. Dutok
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    Dutok Notable Member Plugin Developer

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    If, and when, @shoghicp finishes RubberBand, I'm sure there will be some sort of API or 'plugin' system that can you can use to extend it and make inventories sync across the network.
    iJoshuaHD, 64FF00 and PEMapModder like this.
  20. tnpxxsheepdog
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    tnpxxsheepdog Notable Member

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    Yeah that is going to be awesome! I'm excited already!
    Dutok likes this.

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