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1 account per device?

Comments in 'Plugin Development' started by minebuilder0110, Jan 5, 2016.

  1. Thunder33345
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    Thunder33345 Notable Member

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    well there is one is MCPE force us to auth our self and somehow prevent us form making more accs
  2. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    What did I say? MODS MODS MODS MODS MODS
    I just said they could be sent fake, I didn't say it would work.
  3. Samueljh1H8sLag
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    Just discovered something quite strange too:

    BlockLauncher Pro, BlockLauncher Free, and Vanilla MCPE will all give different UUIDs when playing on the same device.
    Legoboy0215 likes this.
  4. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    But same whenever you use the same launcher?
  5. Thunder33345
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    is there mod on MCPC that can fake login(connection to a MCPC(legit) without login in(auth) yourself)
  6. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    I said you can send any arbitrary data, but I didn't say the data you send must be valid if the server actively checks.
  7. Samueljh1H8sLag
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    Yeah
  8. PEMapModder
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    Even after, like, restarted the network/Wi-Fi?

    Can you check if the client ID changed?
    Samueljh1H8sLag likes this.
  9. Samueljh1H8sLag
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    The wifi was the same. I literally switched applications and joined. Obviously the launcher is changing something.
  10. Samueljh1H8sLag
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    This might be a way to detect if the client is on blocklauncher! 0.o
  11. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    First, you sure you have pure BlockLauncher with no mods, or scripts, or addons?
    Second, can you show what client IDs they are displaying?
  12. Samueljh1H8sLag
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    I'll do some testing. Look out for me on the irc :p
  13. Thunder33345
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    what if all mods launcher will set a prefix in UUID even it is changeable but better then nothing?
  14. Samueljh1H8sLag
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    Yeah, lol we discussed it in the irc, it's not possible xD
  15. PEMapModder
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    Conclusion: if IP address is considered as unreliable, the only way is to send some data that identify the player and can be validated by the server. For example, MojangAuth.
  16. Samueljh1H8sLag
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    Samueljh1H8sLag Active Member

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    So in how many years will this be out? xD
  17. Thunder33345
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    not happening any time soon?
  18. PEMapModder
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    How dare you challenge the master's efficiency! :D (Check IRC logs)
    Last edited: Jan 16, 2016
  19. Thunder33345
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    oh what channel?
  20. amiremad
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    amiremad Active Member

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    challenge not channel

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