With the new release of 0.14.0, Ive noticed that the client is not sending to the server the hit packet (aka entitydamagebyentity event.) has anyone else experienced this issue and is there a way to fix it? Thanks!
Then I don't know. Haven't had this problem. (But then again, I haven't used a public plugin for a while now.)
Yesterday I pushed a commit that misidentified RIGHT_CLICK entity and LEFT_CLICK entity. See if it is fixed now.
I'm not using a public plugin. I've added debug messages to my event listeners and any player - to - player/entity damage is not being registered