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Outdated Infinite World 1.3

Simple Infinite World

  1. EkiFoX
    For PocketMine-MP:
    >= Alpha_1.3.12
    Simple Infinite World.
    If you move to x=256 or z=256, you have a teleport to new level (+1).
    If you move to x=0 or z=0, you have a teleport to old level (-1).
    Maximum world is 10.
    Sorry for my badly english :L
    ---
    PLEASE SET YOUR 'level-name' IN 'server.properties' TO NUMBER '2'
    Alternate Categories:
    • Admin Tools
    • Fun
    • General
    • Informational
    • Mechanics
    • Teleportation
    • World Editing and Management
    Plugin Access:
    • Entities
    • World Editing
    • Manages Worlds
    SuperMarcus and LDX like this.

Recent Reviews

  1. tnpxxsheepdog
    tnpxxsheepdog
    1/5,
    Version: 1.0
    Does not do as it says
    1. EkiFoX
  2. SeangJemmy
    SeangJemmy
    5/5,
    Version: 24.05.14
    Very great plugin :) Good job !!! :)
  3. Elmo
    Elmo
    5/5,
    Version: 24.05.14
    I like it, but can you do it on other worlds
    because I would like to make a PE UHC
  4. Jon
    Jon
    1/5,
    Version: 24.05.14
    Nothing happens
  5. Andrey Nazarchuk
    Andrey Nazarchuk
    5/5,
    Version: 24.05.14
    It does not work :(
  6. madbran99
    madbran99
    1/5,
    Version: 24.05.14
    Terrible keeps crashing this is the report
    PocketMine-MP Error Dump Mon May 26 00:41:59 GMT 2014
    Error: array (
    'type' => 'E_ERROR',
    'message' => 'Call to a member function get() on a non-object',
    'file' => '/mnt/sdcard/PocketMine/plugins/InfWorld-1.php',
    'line' => 40,
    )

    THIS ERROR WAS CAUSED BY A PLUGIN. REPORT IT TO THE PLUGIN DEVELOPER.
    Code:
    [31] public function __destruct() {}
    [32]
    [33] public function move($data){
    [34] $plobj = $this->api->player->get($data->name);
    [35] if(($data->x == $this->coord["x"]) OR ($data->z == $this->coord["z"])){
    [36] $world = $plobj->level->getName();
    [37] if($world < $this->maxworld){
    [38] $newworld = $world+1;
    [39] if($this->api->level->levelExists($newworld)){
    [40] $lv = $this->server->api->level->get($newworld);
    [41] $plobj->teleport($lv->getSafeSpawn());
    [42] $plobj->sendChat("[InfWorld] You in new world: ".$newworld);
    [43] }else{
    [44] $plobj->sendChat("[InfWorld] Generating new world.");
    [45] $this->api->level->generateLevel($newworld);
    [46] }
    [47] }else{
    [48] $plobj->sendChat("[InfWorld] You in max coord.");
    [49] }
    [50] }
    1. EkiFoX
      Author's Response
      Hello, i update the plugin today, wait :)
  7. DA_Swagnemite
    DA_Swagnemite
    4/5,
    Version: 24.05.14
    Very good idea even though Infinite worlds are coming out soon!

    One thing you may not have taken into account is that fact that some people use the main level as a spawn area which may end up with a few issues depending on how the spawn is put together.
  8. must_
    must_
    3/5,
    Version: 24.05.14
    More informaqtion please and what to do? i cant understand
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