Separate names with a comma.
If you need help I'm here btw.
Another way (that's safer) is to add an tag to an item (view Item::addEnchantment()), with the renaming method a player could use an Anvil to rename...
JSON could be used to store enchant data for those who don't know how to use SQLite and do not want to learn. but I agree SQLite or MySQL would be...
Learn Hypertext Preprocessor, if you knew how PHP you wouldn't have posted the stupid undefined variable error. This might help you
This isn't going to solve your problem but on PlayerInteractEvent use elseif instead of if multiple times it's faster.
They shouldn't notice it if you send the packet then immediately change servers/levels.
Sure, I'm not going to give exact code (don't feel like digging through my core) but what I did is generated an empty world (no blocks or anything)...
I have done this and it works but I did notice that using the dimension of the players level can crash the player, I would suggest generating a new...
Overall site looks great, nice job! Share buttons could use a bit of a downsize their a little large ;).
I prefer to do this in plugins that use arrays:
$this->cache = ;
$this->cache['coins'] = 0;
$this->cache['name'] = "";
$this->cache = ['coins'...
Whats the issue with $this->cache ?
To change an items name you can use:
Players hate that Windows 10 users have an "unfair advantage" of being able to use a keyboard + mouse, making some of them very good at PVP.
No, the connection between the server and MCPE/MCPE Win10 are the same.
If your still looking for an answer to this, one way that I have used is despawn the player and spawn a Human entity with the players ID then sync...