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Vote PocketMine-MP on Sourceforge, and other news

Comments in 'Community News' started by shoghicp, Mar 1, 2014.

  1. Pocketart
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    Pocketart Active Member

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    Hello, um... Shoghicp, will you be able to make servers 'auto-restart' as a default in the next update?
    LDX likes this.
  2. the mine-crafting crafter
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    the mine-crafting crafter Active Member

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    the_ender_creep
    If mobs are added will that mean that mine-carts and rails will work??
  3. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    They are two things.
  4. Four
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    Four New Member

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    My friend joined the
    Lifeboat survival games and it requested a password. Neither me nor him new what it was. Also it said he had 3118 coins
  5. Four
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    Four New Member

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    Pls help
  6. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    Don't talk here. Don't ask a server here. Ask on the lifeboat thread.

    It should be your friend using a username someone else is using.
  7. iJoshuaHD
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    iJoshuaHD Notable Member Plugin Developer

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    its likely near 2 months and nobody has been awarded yet xD
    LDX and PEMapModder like this.
  8. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    And I'd already gave up asking.
    LDX likes this.
  9. BC Yorkie
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    BC Yorkie Plugin Developer

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    An update would be nice and would keep people interested and motivated for any future contests.
    LDX likes this.
  10. Oinkers
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    Oinkers New Member

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    Sorry to bother you about this since I know you have herd it at least 1000 times but why is there still no support for mobs and minecarts? I can understand minecarts since they were just released but why not mobs? They seem like one of the first things you would want to add. I also want to know how and/or where I can learn how to make plugins. I would really appreciate it if you could point me to where I need to go in order to learn how. I also want to know where I can learn the things needed to help with the entire pocketmine project. I want to help I just need help figuring out how. Also, if there is a better way to contact you I would really like to know that.
  11. LDX
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    LDX Notable Member Plugin Developer

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    The physics are flawed.
  12. iJoshuaHD
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    iJoshuaHD Notable Member Plugin Developer

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    so the physics would be fixed in the new API?
  13. LDX
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    LDX Notable Member Plugin Developer

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    Yes. In some older versions of PocketMine, there WERE mobs, but they lagged so bad because of the bad physics that they had to be removed.
  14. iJoshuaHD
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    iJoshuaHD Notable Member Plugin Developer

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    now it seems worth it.
  15. Oinkers
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    Oinkers New Member

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    I'd take laggy mobs over no mobs any day. Especially since you can just turn them off if you dont want them.
  16. Dinokiller
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    Dinokiller Notable Member

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    PocketMine can use threads. So why doesn't it put the laggy mobs on a separate thread.
  17. gabby_pogi123
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    gabby_pogi123 New Member

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    So hi guys and I'm an avid fan of the mapmakers and plugin makers you shogicp. And I wanted to help with the improvement of the plugins and the soon to come maps. I don't want to be a part of the crew of you people because all I want to do is play. That's why I wanna suggest something server makers, plugin makers and shogicp. I wanted for plugin makers to make plugins exactly the same as the plugins in minecraft and I know that will boost the map's radicalness. Also if that happens I request the server makers too to make a good map, something that can be 24/7, something like the minecraft servers has that we don't have such as GuildCraft, and others. I know that will be hard but it will be worth playing and that's (I think) what other players think too. Thx :)
  18. Dinokiller
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    Dinokiller Notable Member

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    Nvm, that would create too many threads.
  19. PEMapModder
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    PEMapModder Notable Member Plugin Developer

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    And the disadvantage?
  20. Dinokiller
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    Dinokiller Notable Member

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    I have no idea. People say having too many threads is a bad thing. Does it actually cause an issue?

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