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Inactive WhitelistReason 2.2.0

Inform Your Players Why The Server Is Whitelisted!

  1. applqpak
    For PocketMine-MP:
    1.6dev-#52+
    Hello, this plugin is for informing your users why your server is Whitelisted!

    Commands: /wr, /add and /reason. See FAQ for how to use these commands!

    Note: Ginormous thanks to Antisober552 for helping me with this plugin!
    Plugin Access:
    • Commands
    • Data Saving

Recent Reviews

  1. KenyGamer
    KenyGamer
    2/5,
    Version: 2.2.0
    When someone is kicked for the whitelist reason doing /list says its in the server when that player is not. and when that hapenns then i tryed to /save-all and t does not work for this problem
    1. applqpak
      Author's Response
      Did you see the "Inactive" tag? It's been there for a while. I have an update/better version released for Nukkit if you want to try that.
  2. ItzJavaCraft
    ItzJavaCraft
    5/5,
    Version: 2.2.0
    Great plugin! :3
    1. applqpak
  3. Tolo
    Tolo
    5/5,
    Version: 2.0.0
    Great plugin mate. Works perfectly. Keep up the good work. Look forward to seeing ur next plugin ; )
    1. applqpak
      Author's Response
      Thanks :D
  4. asters
    asters
    2/5,
    Version: 2.0.0
    Error: Call to a member function sendContents() on null
    File: /src/pocketmine/Player
    Line: 970
    Type: notice

    Code:
    [961] if($this->getHealth() <= 0){
    [962] $pk = new RespawnPacket();
    [963] $pos = $this->getSpawn();
    [964] $pk->x = $pos->x;
    [965] $pk->y = $pos->y;
    [966] $pk->z = $pos->z;
    [967] $this->dataPacket($pk);
    [968] }
    [969]
    [970] $this->inventory->sendContents($this);
    [971] $this->inventory->sendArmorContents($this);
    [972] }
    [973]
    [974] protected function orderChunks(){
    [975] if($this->connected === false){
    [976] return false;
    [977] }
    [978]
    [979] Timings::$playerChunkOrderTimer->startTiming();
    [980]

    Backtrace:
    #0 /src/pocketmine/Player(2061): pocketmine\Player->sendNextChunk(boolean)
    #1 /src/pocketmine/Server(2918): pocketmine\Player->checkNetwork(boolean)
    #2 /src/pocketmine/Server(2608): pocketmine\Server->tick(boolean)
    #3 /src/pocketmine/Server(2486): pocketmine\Server->tickProcessor(boolean)
    #4 /src/pocketmine/Server(2019): pocketmine\Server->start(boolean)
    #5 /src/pocketmine/PocketMine(465): pocketmine\Server->__construct(pocketmine\CompatibleClassLoader object, pocketmine\utils\MainLogger object, string phar:///root/root/PocketMine-MP.phar/, string /root/root/, string /root/root/plugins/)
    #6 (1): require_once(string phar:///root/root/PocketMine-MP.phar/src/pocketmine/PocketMine.php)

    Genisys version: 1.1dev #0 [Protocol 45; API 2.0.0]
    1. applqpak
      Author's Response
      That's not even my plugin! Plus my plugin isn't even 970 lines long!
  5. ML57
    ML57
    5/5,
    Version: 2.0.0
    Very good! Works perfect and supports even color without a config! Much better than ReasonWL!
    1. applqpak
      Author's Response
      Much thanks! :)
  6. AdmiralME
    AdmiralME
    5/5,
    Version: 2.0.0
    Nice
    1. applqpak
      Author's Response
      Thanks :D
  7. musaichi
    musaichi
    5/5,
    Version: 2.0.0
    Good Idea!I like it!
    1. applqpak
      Author's Response
      Thanks. :D
  8. thebigsmileXD
    thebigsmileXD
    2/5,
    Version: 2.0.0
    Commands do not work.. the plugin won't even prevent the players from joining.
    1. applqpak
      Author's Response
      ? Worked perfectly fine last time I tried it.... Please PM me, I'll try to resolve it
  9. jasonwynn10
    jasonwynn10
    5/5,
    Version: 1.0.0
    Looks good, Works great!
    1. applqpak
  10. Creeperface
    Creeperface
    3/5,
    Version: 1.0.0
    But you copied ReasonWL description! xD
    1. applqpak
      Author's Response
      I did....?
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